We march to war against the Fomori, an unstoppable army of giants, and their behemoths. If we do not, then our families are put to death. The Hasrans use us as cannon fodder and worse. They used up my father, and he never came home. Die resisting. Die fighting. My choice isn’t if it happens, but rather how I sell my life.
If by some miracle I survive, I will be granted entrance to the Imperial Academy where every noble house will vie to architect my end. They cannot allow the void-blooded to live. They cannot allow us to thrive or to gain more magic from the bodies of other dead gods. They cannot allow us to win. They fear the rise of another dreadlord. And they are right to fear. I will pull down an empire, and that is just the beginning.
Shattered Gods is based on the Magitech Chronicles pen & paper RPG, and takes place in the same universe. If you’re a gamer, litRPG fan, or just want to see the stats for the characters in the book, come join us! Check us out at magitechchronicles.com.
Shattered Gods (Book 1)
Fated to destroy the world. Determined to save it.
My name is Xal and I live in the dims, a walled prison where my people are kept by our cruel masters until we are needed to fight once more. One member of every family must answer the Call, for our blood bears the magic of a demonic god and all the terrible power that brings.
We march to war against the Fomori, an unstoppable army of giants, and their behemoths. If we do not, then our families are put to death. The Hasrans use us as cannon fodder and worse. They used up my father, and he never came home. Die resisting. Die fighting. My choice isn’t if it happens, but rather how I sell my life.
If by some miracle I survive, I will be granted entrance to the Imperial Academy where every noble house will vie to architect my end. They cannot allow the void-blooded to live. They cannot allow us to thrive or to gain more magic from the bodies of other dead gods. They cannot allow us to win. They fear the rise of another dreadlord. And they are right to fear. I will pull down an empire, and that is just the beginning.
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Fomori Invasion (Book 2)
The Morrigan Hunts the Prince of Demons
I am the reincarnation of a dark god. I cannot escape that now. The prince of demons come again. And I am hunted. The Fomori have a prophecy about my return, and have been so kind as to dispatch the Morrigan herself to slay me. She’s even forging a special divine sword.
Their armies of beastmen and giants march upon Hasra, and the ailing empire is in no shape to hold. They need new troops. They need us. My friends and I are being sent off to the other Catalysts we control to gain more magic so that we can resist the Fomori advance.
First we’ll journey to Calmora, to gain air from the Breath of Shu. Then we will fly to Enestius to gain dream from the Hoard of Lakshmi. If we survive, then we’ll move on to the strongest Catalyst on the continent, the legendary Hammer of Reevanthara.
Once we have secured our powers we’ll return to the war, and break the Fomori…or die trying. I will find a way to drive them from our lands, for my family. For my people. For the darkness living inside me.
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God of the Sands (Book 3)
Condemned to Die Upon the Sands
I have been sentenced to death for the crime of being born. Of winning the Hasrans’ war for them. But my death has purchased the freedom of my people, and so I go to it gladly, ready for whatever final torture they might have in mind.
The Imperator has decreed that I will be sacrificed in the Great Games, a sacred ritual that will magically empower the Gateway Arena. It requires five god-souled, the reincarnations of gods, divine shards that can be fed to the Arena and used to increase its size.
It means my life has narrowed to one purpose. Live. Each day I train, and each week I fight. Harder and harder challenges until I die. For there is no escape, no reprieve. Once the ritual begins, it can only end with my death.
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I, Demon (Book 4)
Discarded. Sacrificed. Triumphant.
They sent me into the Blasted Lands to die. I refused. I lived. And now…I return to the empire that discarded me. A god, rich with worship. I don’t know what has become of Hasra or the war with the Fomori. I don’t know where Li is or if her homeland is still dealing with the wyrm Khonsu.
My sister and mother were freed, the reward for my blood price, but I have no idea what has become of them. It is time to go home. Time to right old wrongs and to find the legacy left behind by my former incarnation. Three tombs remain. Once I am certain my family is safe, I will seek them.
The next lies in Olivantia, a land that has banned sorcery and will kill me if they discover what I am.
If I survive, then I must return yet again to Hasra, this time to see the demonic kingdom that lies under the very city.
Prophecy says that I will survive and find the last tomb in the Ashlands.
I tire of prophecy. I tire of what others require of me. It is time to make my own way, my own choices. They will find that I am neither boy nor student any longer. I am the prince of demons, and I have returned.
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The Ashlands (Book 5)
A Desert of Living Death
Four centuries ago the Stewards rained ash on the heartland of an empire for a year and a day, murdering the Elentian Empire and orphaning the Hasran Imperium where I was born.
The stories say the ash drains magic and that any who venture into the Ashlands will need to contend with the armies of unliving swimming beneath the ash. Unliving as old as the Mad Imperator Jhordil himself.
My final tomb lays somewhere out in that terrible ocean of soot. Before I can help Li or settle the Hasran civil war I need to find it. I need to understand who and what I am if I am ever to fight my aunt or the demon princes she no doubt controls.
I will sail into those uncharted lands, and I will prevail. I have to. The cycle depends on it.
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